--Posted by Stray
Dog @ 21:53 PST.
There has been a disturbing trend that I have noticed in the recent
history, actually the complete history, of Nintendo. Don't get me
wrong. I am not one of those guys that are rooting for Nintendo
to fail. I like the company's work, generally speaking and I have
no problem with owning three consoles. The market is big enough
in my opinion. However, I do feel the need to point out fault where
I see it. As I do think that Nintendo has put out some great accessories
for their systems over the years (some greater than others), they
have also done a not-so-stellar job of supporting these items with
Example: the e-Reader. Now here is a really cool tool that, so
far has been used for a handful of NES ports (not all of them the
best that system has to offer, I might add), extra items in Animal
Crossing and extra levels and items in Super Mario Bros. Advance
Mario Bros. 3. That's it. Then they sit back and watch as the accessory
slowly fades to an oddity in the annals of history. Why not write
more software for it? Why not give people a reason to own one? Really,
how long would it take for a designer to make a set of e-Reader
cards that have a brand new 8-bit game, NES style? A week? Less?
How cool would that be? I'd buy one if it meant that I could scan
totally new games onto it. Or at the least, how 'bout some more
NES ports? I know there were more than 10 games that were made even
in the early days of that system. How many people are waiting in
the wings on the boarder-line of whether or not they should buy
this add-on that might be persuaded by a few more reasons?
The e-Reader is not Nintendo's first offense in under-supporting
accessories. There have been others. Super Scope 6 for the SNES
had only two games, I believe. The Power Glove might have sold more
units if it had been useful on more than one game. ROB the Robot
. . . Well, maybe Nintendo was right to let him go, but I think
that putting him out there in the first place was a bad idea (not
that it hurt the NES in any way shape or form).
The Big N is not the only perpetrator of this gross negligence
but it is certainly the worse for with other handhelds looming on
the horizon (the PSP, not the N-Gage which has already been crushed),
Nintendo should be watching its back every way it can. So, Nintendo,
if you aren't going to support that piece of hardware, don't release
it and spend the money on a new Zelda game instead.
STRAY DOG'S BARGAIN BIN: Twice the game, half
Metroid Prime ($20, used)
Today's entry is a game that I didn't think I would like. You see,
I am not a fan of first person shooters. I am typically no good
at them and the just don't...do it for me. However, when the price
dropped to $20, I could no longer resist the temptation to try it
out. I wish I hadn't waited so long.
The game is more a first person adventure than it is an FPS. The
controls are vaguely Zelda like with lock-on strafing and the enormous
A button used for shooting. While controls will take FPS junkies
longer to get used to while they unlearn what they know, to novices,
the control feels natural. The game plays out exactly as you would
imagine any Metroid game to play: item collecting, map searching
(retracing) and huge, epic boss battles. I had a great time with
this one and you will too if you give it a chance. At $20 bucks,
you can't go wrong.