Monday, December 29th, 2008
Back in Southern California: New City, New Team
How to Make Your Shooter Level Successful
FireBatHero’s StarCraft Victory Ceremonies
Sniper Rifle Armed Robotic Helicopters – America’s Solution to Piracy
How to Make Your Shooter Combat Better
Bioshock: The Most Important Game of the Generation
ESL Global Finals: Korean Team HON Wins Best WoW Tournament Game Ever
Brad Borne’s The Fancy Pants Adventure and Bruce Branit’s World Builder
What’s Bad About Call of Duty 4: Modern Warfare Multiplayer?
What’s Good About Call of Duty 4: Modern Warfare Multiplayer?
Akira Live-Action Adaptation Director’s The Silent City
A Real Guitar Hero – Sungha Jung 12 Year Old Prodigy Fingerstyle Guitarist
Call of Duty 4: Modern Warfare Campaign Playthrough Notes
American Badasses and a Russian Who Became a Hero by Doing Nothing
Resident Evil 5 Demo Impressions
Roger Ebert is Right: Games are Not High Art…Yet
Gears of War 2 Through the Eyes of a Game Designer
Crayon Physics Indie Game Released Today and 9 Theatrical Movie and Short Film
Top 5 Greatest Moments in Competitive Gaming (eSports)
What Video Games Taught Me About Life
TapDefense Reviewed Through the Eyes of a Game Designer
Tao of Jeet Kune Do Book Review – The Art of Street Fighting
2 Months: Star Wars Vs. Star Trek, Super Mario Level Mod and Flash Game Sonny
Low Skill Cap and Luck (RNG) in World of Warcraft PVP
Why and How I Broke My Addiction to Caffeine
Best Games of All Time by Genre Part 2
The iPhone 3G & AT&T Service Review
My Student Films 2: EverQuest Documentary and Guilty Gear Isuka Trailer
Pimps at Sea err I mean Age of Booty & Gen 13 Cosplay
Call of Duty: World at War Through the Eyes of a Game Designer
10 Greatest Video Game Designers Part 2
10 Greatest Video Game Designers Part 1
8 Ways to Make Your Goal a Certainty
Best Games of All Time by Genre Part 1
Money: What Steps I Have Taken to Save It
Dead Space Through the Eyes of a Game Designer
Best MMA Fights & Genki Sudo: Real Life Video Game Character
8 of the Most Underrated or Overlooked Video Games of All Time
Environmental Heresies – Wired Magazines Contrarian take
Become a Video Game Designer: Everything You Need to Know Part 1
Become a Video Game Designer: Everything You Need to Know Part 2
Book Review of Craig Thompson’s Blankets
Book Review of Neil Gaiman’s Stardust
Tags: blog, blog archives, book review, film, game design, how to become a video game designer, Investing, life, limitless units, limitlessunits, limitlessunits.com, money, movie, post archive, posting history, posts, riposte101, tony huynh, video game design, video game education, Video Games
Posted in Uncategorized | No Comments »
Saturday, November 15th, 2008
LimitlessUnits.com is the blog of Tony Huynh. I am currently a Senior Combat Designer at Sony Santa Monica on God of War: Ascension and previously God of War 3. Prior to that I was at Day 1 Studios on the title Fracture and Fear 3 and at High Moon Studios where I worked on Robert Ludlum’s Bourne Conspiracy and Darkwatch.
LimitlessUnits.com is an outlet and a way for me to organize my thoughts regarding games, investing and life. I hope that you enjoy and find value from the content on this site.
Tags: Bourne Conspiracy, business owner, Darkwatch, Day 1 studios, entrepreneur, Fracture, game design, game designer, goal setting, goals, High Moon Studios, Investing, investor, limitless units, limitlessunits, riposte101, Robert Ludlum's Bourne Conspiracy, senior game designer, stock investing, tony huynh, video game design, video game designer, winning
Posted in Uncategorized | No Comments »